Gameplay
Mask Effect
Echoes Of Hermia is a narrative walking sim game based on Shakespeare's "A Midsummer Night's Dream". This Art Blast contains gameplay footage and the assets that I have worked on. I had responsibilities in modeling, texturing, retopology, rigging, animation, tech art and pipeline development.
I worked together with Bennet von Wedel (https://www.artstation.com/veedoubleu) on the visuals of the entire game.
Thank you for creating this project with me:
Design / Lead - Isabelle Strecker
Design - Isabela Costa Rotta
Programming / Music - Simon Grunwald
Programming / SFX - Juan Ortiz
Art - Bennet von Wedel